Definition hemoCellFunctional.h:54
Definition loadBalancer.h:77
void processGenericBlocks(Box3D, vector< AtomicBlock3D * >)
GatherTimeOfAtomicBlocks * clone() const
Definition loadBalancer.h:31
void restructureBlocks(bool checkpoint_available=true)
Definition loadBalancer.h:44
LoadBalancer(HemoCell &hemocell_)
Definition loadBalancer.h:42
double calculateFractionalLoadImbalance()
Definition loadBalancer.h:43
ThreadAttribution * original_thread_attribution
Definition loadBalancer.h:89
bool FLI_iscalled
Definition loadBalancer.h:84
map< int, TOAB_t > gatherValues
Definition loadBalancer.h:85
HemoCell & hemocell
Definition loadBalancer.h:86
bool original_block_stored
Definition loadBalancer.h:87
SparseBlockStructure3D * original_block_structure
Definition loadBalancer.h:88
double T
Definition constant_defaults.h:118
long int plint
Definition constant_defaults.h:127
Definition loadBalancer.h:61
plint y1
Definition loadBalancer.h:62
Box3D_simple & operator=(const Box3D &box)
Definition loadBalancer.h:63
plint z0
Definition loadBalancer.h:62
plint x1
Definition loadBalancer.h:62
plint z1
Definition loadBalancer.h:62
plint y0
Definition loadBalancer.h:62
plint x0
Definition loadBalancer.h:62
Box3D getBox3D() const
Definition loadBalancer.h:72
Definition loadBalancer.h:55
int mpi_proc
Definition loadBalancer.h:59
double particle_time
Definition loadBalancer.h:57
double fluid_time
Definition loadBalancer.h:56
int n_lsp
Definition loadBalancer.h:58