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template<typename T > |
void | hemo::rotateTriangularMeshXYZ (plb::TriangularSurfaceMesh< T > *mesh, T alpha, T beta, T gamma) |
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void | hemo::meshRotation (TriangularSurfaceMesh< T > *mesh, hemo::Array< T, 3 > rotationAngles) |
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void | hemo::positionCellInParticleField (HemoCellParticleField &particleField, BlockLattice3D< T, DESCRIPTOR > &fluid, TriangularSurfaceMesh< T > *mesh, hemo::Array< T, 3 > startingPoint, plint cellId, pluint celltype) |
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int | hemo::getTotalNumberOfCells (HemoCellFields &cellFields) |
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void | hemo::getReadPositionsBloodCellsVector (Box3D realDomain, std::vector< TriangularSurfaceMesh< T > * > &meshes, std::vector< plint > &Np, std::vector< std::vector< hemo::Array< T, 3 > > > &positions, std::vector< std::vector< plint > > &cellIds, std::vector< std::vector< hemo::Array< T, 3 > > > &randomAngles, T dx, Config &cfg, HemoCellFields &cellFields, HemoCellParticleField &particleField) |
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void | hemo::readPositionsBloodCellField3D (HemoCellFields &cellFields, T dx, Config &cfg) |
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