#include "hemoCellFields.h"
#include "config.h"
#include "constantConversion.h"
#include "core/geometry3D.h"
#include "offLattice/triangularSurfaceMesh.hh"
Go to the source code of this file.
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void | hemo::readPositionsBloodCellField3D (HemoCellFields &cellFields, T dx, Config &cfg) |
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int | hemo::getTotalNumberOfCells (HemoCellFields &cellFields) |
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void | hemo::getReadPositionsBloodCellsVector (plb::Box3D realDomain, std::vector< plb::TriangularSurfaceMesh< T > * > &meshes, std::vector< plint > &Np, std::vector< std::vector< hemo::Array< T, 3 > > > &positions, std::vector< std::vector< plint > > &cellIds, std::vector< std::vector< hemo::Array< T, 3 > > > &randomAngles, Config &cfg, HemoCellFields &cellFields, HemoCellParticleField &particleField) |
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